Sweden-Number/dlls/wined3d
Roderick Colenbrander f571ecd23c wined3d: Add two missing D3D8/D3D9 capabilities. 2008-11-10 12:57:30 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Kill the GL_ATI_envmap_bumpmap code. 2008-11-04 11:41:14 +01:00
ati_fragment_shader.c
baseshader.c
basetexture.c
clipper.c
context.c
cubetexture.c
device.c wined3d: Fix the num blend values -> type match. 2008-11-04 11:40:37 +01:00
directx.c wined3d: Add two missing D3D8/D3D9 capabilities. 2008-11-10 12:57:30 +01:00
drawprim.c
glsl_shader.c wined3d: Kill the GL_ATI_envmap_bumpmap code. 2008-11-04 11:41:14 +01:00
indexbuffer.c
nvidia_texture_shader.c
palette.c
pixelshader.c
query.c
resource.c
state.c wined3d: Kill the GL_ATI_envmap_bumpmap code. 2008-11-04 11:41:14 +01:00
stateblock.c wined3d: Use the integer variant of zero instead of casting "0.0". 2008-11-04 11:26:05 +01:00
surface.c wined3d: Kill the GL_ATI_envmap_bumpmap code. 2008-11-04 11:41:14 +01:00
surface_base.c
surface_gdi.c
swapchain.c d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
swapchain_base.c
swapchain_gdi.c d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
texture.c
utils.c wined3d: Kill the GL_ATI_envmap_bumpmap code. 2008-11-04 11:41:14 +01:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h
wined3d_private_types.h