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tests
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d3d9/tests: Add more tests for reset state after DrawIndexedPrimitiveUP().
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2019-01-25 18:55:38 +01:00 |
Makefile.in
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…
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buffer.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
d3d9.spec
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…
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d3d9_main.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
d3d9_private.h
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d3d9: Support drawing from D3DPOOL_SYSTEMMEM index buffers.
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2018-12-17 22:35:22 +01:00 |
device.c
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d3d9: Use wined3d_bit_scan() instead of open-coding it.
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2019-01-25 23:09:07 +01:00 |
directx.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
query.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
shader.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
stateblock.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
surface.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
swapchain.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
texture.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |
volume.c
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wined3d: Move wined3d_bit_scan() to public header.
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2019-01-25 23:09:07 +01:00 |