..
.gitignore
Renamed all .cvsignore files to .gitignore.
2005-11-26 13:10:33 +01:00
Makefile.in
Implemented stubbed out pixel shaders and their states in wined3d.
2005-08-25 19:24:21 +00:00
basetexture.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
cubetexture.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
device.c
wined3d: Split device creation and opengl initialization.
2006-04-13 11:22:45 +02:00
directx.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
drawprim.c
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06 22:23:31 +02:00
indexbuffer.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
pixelshader.c
wined3d: Enable texld instruction (shaders 1.4).
2006-04-12 11:42:21 +02:00
query.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
resource.c
wined3d: Add a resource dumper.
2006-04-12 12:54:28 +02:00
stateblock.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
surface.c
wined3d: Add IWineD3DSurface::Flip.
2006-04-13 11:23:03 +02:00
swapchain.c
wined3d: Don't do a logical AND on the swap effect.
2006-04-12 11:17:49 +02:00
texture.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
utils.c
wined3d: Add case 0 to switch statement and fix the fixme.
2006-04-13 11:23:50 +02:00
vertexbuffer.c
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
vertexdeclaration.c
wined3d: Spelling fixes and downgrade a FIXME to a TRACE.
2006-04-12 11:17:59 +02:00
vertexshader.c
wined3d: Reorganize shaders code a bit.
2006-04-12 11:42:04 +02:00
volume.c
wined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07 14:55:50 +02:00
volumetexture.c
wined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07 14:55:50 +02:00
wined3d.spec
WineDirect3DCreate has 3 args in the source.
2005-03-21 10:52:32 +00:00
wined3d_main.c
Remove spaces before '\n' in traces.
2005-11-10 12:14:56 +00:00
wined3d_private.h
wined3d: Add a resource dumper.
2006-04-12 12:54:28 +02:00