Sweden-Number/dlls/wined3d
Henri Verbeet b85a070598 wined3d: Support more formats for display mode enumeration.
ddraw/d3d8/d3d9 only support a limited number of formats, but those already
limit the supported formats themselves.
2009-12-10 11:54:55 +01:00
..
Makefile.in wined3d: Add version resource. 2009-11-04 11:54:59 +01:00
arb_program_shader.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
ati_fragment_shader.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
baseshader.c wined3d: Remove some unused GLINFO_LOCATION definitions. 2009-10-29 13:09:20 +01:00
basetexture.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
buffer.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
clipper.c
context.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
cubetexture.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
device.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
directx.c wined3d: Support more formats for display mode enumeration. 2009-12-10 11:54:55 +01:00
drawprim.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
gl_compat.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
glsl_shader.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
nvidia_texture_shader.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
palette.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
pixelshader.c wined3d: Remove unused GetDevice() implementations. 2009-12-09 13:51:04 +01:00
query.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
resource.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
shader_sm1.c wined3d: Refuse to parse shaders with an invalid version token. 2009-10-26 11:20:39 +01:00
shader_sm4.c
state.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
stateblock.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
surface.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
surface_base.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
surface_gdi.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
swapchain.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
swapchain_base.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
swapchain_gdi.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
texture.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
utils.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
version.rc wined3d: Add version resource. 2009-11-04 11:54:59 +01:00
vertexdeclaration.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
vertexshader.c wined3d: Remove unused GetDevice() implementations. 2009-12-09 13:51:04 +01:00
view.c
volume.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
volumetexture.c wined3d: Rename "wineD3DDevice" to "device". 2009-12-10 11:54:47 +01:00
wined3d.spec
wined3d_gl.h wined3d: Introduce a separate structure for various OpenGL implementation limits. 2009-10-29 13:09:27 +01:00
wined3d_main.c wined3d: Get rid of a redundant strcpy(). 2009-09-17 10:09:10 -05:00
wined3d_private.h wined3d: Support more formats for display mode enumeration. 2009-12-10 11:54:55 +01:00