Sweden-Number/dlls/d3d9
Henri Verbeet 4fd03150f6 wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
..
tests d3d9/tests: Make sure to use return values (LLVM/Clang). 2011-02-17 18:33:42 +01:00
Makefile.in
buffer.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
cubetexture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
d3d9.spec
d3d9_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d9_private.h wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
device.c d3d9: Surfaces always have resource type WINED3DRTYPE_SURFACE. 2011-03-09 12:29:23 +01:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
query.c wined3d: Remove COM from the query implementation. 2011-02-04 15:25:32 +01:00
shader.c
stateblock.c wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
surface.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
swapchain.c
texture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
version.rc
vertexdeclaration.c wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
volume.c wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
volumetexture.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00