Sweden-Number/dlls/wined3d
Vitaliy Margolen a2b2a4cf79 wined3d: Add one more FBO error status code. 2008-10-18 19:35:20 +02:00
..
Makefile.in wined3d: Use a swapchain for GDI surfaces. 2008-08-19 12:21:32 +02:00
arb_program_shader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
ati_fragment_shader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
baseshader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
basetexture.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
clipper.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
context.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
cubetexture.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
device.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
directx.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
drawprim.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
glsl_shader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
indexbuffer.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
nvidia_texture_shader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
palette.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
pixelshader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
query.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
resource.c wined3d: Implement IWineD3DResourceImpl_GetPriority and IWineD3DResourceImpl_SetPriority for resource management. 2008-10-08 14:17:03 +02:00
state.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
stateblock.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
surface.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
surface_base.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
surface_gdi.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
swapchain.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
swapchain_base.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
swapchain_gdi.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
texture.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
utils.c wined3d: Add one more FBO error status code. 2008-10-18 19:35:20 +02:00
vertexbuffer.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
vertexdeclaration.c wined3d: Don't try to draw with unsupported attribute data types. 2008-09-22 12:20:34 +02:00
vertexshader.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
volume.c wined3d: Make the debug channels more consistent. 2008-09-17 20:49:57 +02:00
volumetexture.c wined3d: Make the debug channels more consistent. 2008-09-17 20:49:57 +02:00
wined3d.spec d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
wined3d_main.c wined3d: Convert source files to utf-8. 2008-10-18 19:21:20 +02:00
wined3d_private.h wined3d: Implement IWineD3DResourceImpl_GetPriority and IWineD3DResourceImpl_SetPriority for resource management. 2008-10-08 14:17:03 +02:00
wined3d_private_types.h wined3d: Track depth stencil location per-surface. 2008-07-03 11:50:52 +02:00