Sweden-Number/dlls/wined3d
Anders Jonsson 58b203e798 wined3d: Fix typo. 2009-11-16 13:47:49 +01:00
..
Makefile.in wined3d: Add version resource. 2009-11-04 11:54:59 +01:00
arb_program_shader.c wined3d: Create clip coords only if they are used. 2009-11-12 15:18:00 +01:00
ati_fragment_shader.c
baseshader.c
basetexture.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
buffer.c wined3d: Add a usage flag for static buffer declarations. 2009-11-03 21:21:55 +01:00
clipper.c
context.c wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT. 2009-10-30 11:28:52 +01:00
cubetexture.c
device.c wined3d: Initialize "context[0]" in IWineD3DDeviceImpl_CreateSwapChain() when not using OpenGL (Valgrind). 2009-11-04 13:07:57 +01:00
directx.c wined3d: Report a driver version appropriate for the reported OS. 2009-11-12 13:14:39 +01:00
drawprim.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
gl_compat.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
glsl_shader.c wined3d: Create clip coords only if they are used. 2009-11-12 15:18:00 +01:00
nvidia_texture_shader.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
palette.c
pixelshader.c
query.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
resource.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Fix typo. 2009-11-16 13:47:49 +01:00
stateblock.c d3d: Handle the pointsize_min default difference in d3d8. 2009-11-03 21:22:12 +01:00
surface.c wined3d: Check for NULL before context_release (Coverity). 2009-11-03 21:22:46 +01:00
surface_base.c
surface_gdi.c
swapchain.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c wined3d: Map D3DFMT_D24S8 to WINED3DFMT_D24_UNORM_S8_UINT. 2009-10-30 11:28:52 +01:00
version.rc wined3d: Add version resource. 2009-11-04 11:54:59 +01:00
vertexdeclaration.c
vertexshader.c wined3d: Create clip coords only if they are used. 2009-11-12 15:18:00 +01:00
view.c
volume.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
volumetexture.c wined3d: Get rid of the GL_SUPPORT macro. 2009-10-29 13:09:33 +01:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Create clip coords only if they are used. 2009-11-12 15:18:00 +01:00