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Makefile.in
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arb_program_shader.c
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wined3d: Explicitly pass device and state to gen_ffp_frag_op().
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2011-07-06 11:14:29 +02:00 |
ati_fragment_shader.c
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wined3d: Explicitly pass device and state to gen_ffp_frag_op().
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2011-07-06 11:14:29 +02:00 |
buffer.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
clipper.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
context.c
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wined3d: Make context_create() work if the window is already destroyed.
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2011-07-06 11:14:16 +02:00 |
device.c
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wined3d: Make the context parameter to the get_drawable_size() callback const.
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2011-07-07 12:31:34 +02:00 |
directx.c
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wined3d: Introduce quirk for proper RGBA16 support.
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2011-07-09 11:48:15 +02:00 |
drawprim.c
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wined3d: Pass a state pointer instead of a device pointer to device_get_draw_rect().
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2011-07-06 11:14:38 +02:00 |
gl_compat.c
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glsl_shader.c
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nvidia_texture_shader.c
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wined3d: Get rid of the tex_op_args typedef.
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2011-07-04 13:44:47 +02:00 |
palette.c
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query.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
resource.c
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wined3d: Get rid of some IWineD3D* references.
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2011-07-04 13:44:41 +02:00 |
shader.c
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shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Move FBO application into a state handler.
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2011-07-05 17:33:35 +02:00 |
stateblock.c
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surface.c
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wined3d: Make the surface parameter to d3dfmt_p8_init_palette() const.
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2011-07-11 11:53:32 +02:00 |
swapchain.c
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wined3d: Make the context parameter to the get_drawable_size() callback const.
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2011-07-07 12:31:34 +02:00 |
texture.c
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utils.c
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wined3d: Pass a state pointer instead of a device pointer to device_get_draw_rect().
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2011-07-06 11:14:38 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d.spec
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wined3d_gl.h
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wined3d: Get rid of the GL_SupportedExt typedef.
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2011-07-04 13:44:52 +02:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Make the surface parameter to d3dfmt_p8_init_palette() const.
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2011-07-11 11:53:32 +02:00 |