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Makefile.in
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arb_program_shader.c
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wined3d: Properly set the fog frag coord according to the FOGTABLEMODE.
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2009-02-11 12:21:44 +01:00 |
ati_fragment_shader.c
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wined3d: Remove superfluous pointer casts.
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2009-02-03 12:40:14 +01:00 |
baseshader.c
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WineD3D: Put vertex shader duplication infrastructure in place.
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2009-02-11 12:21:25 +01:00 |
basetexture.c
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wined3d: Duplicate GL textures for srgb switching.
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2009-02-17 12:48:05 +01:00 |
clipper.c
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context.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
cubetexture.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
device.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
directx.c
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drawprim.c
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wined3d: Remove superfluous pointer casts.
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2009-02-03 12:40:14 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Add a trailing '\n' to shader_addline() calls.
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2009-02-12 17:53:35 +01:00 |
indexbuffer.c
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nvidia_texture_shader.c
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palette.c
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pixelshader.c
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query.c
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wined3d: Remove superfluous pointer casts.
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2009-02-03 12:40:14 +01:00 |
resource.c
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state.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
stateblock.c
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surface.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
surface_base.c
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wined3d: Duplicate GL textures for srgb switching.
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2009-02-17 12:48:05 +01:00 |
surface_gdi.c
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swapchain.c
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swapchain_base.c
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swapchain_gdi.c
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texture.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
utils.c
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wined3d: Make debug{fixup_channel_source,yuv_fixup}() static.
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2009-02-18 12:17:38 +01:00 |
vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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WineD3D: Put vertex shader duplication infrastructure in place.
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2009-02-11 12:21:25 +01:00 |
volume.c
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wined3d: Duplicate GL textures for srgb switching.
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2009-02-17 12:48:05 +01:00 |
volumetexture.c
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wined3d: Pass the requested srgb flag to PreLoad.
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2009-02-17 12:51:36 +01:00 |
wined3d.spec
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wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Make debug{fixup_channel_source,yuv_fixup}() static.
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2009-02-18 12:17:38 +01:00 |
wined3d_private_types.h
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