Sweden-Number/dlls/wined3d
Francois Gouget 4b248447c0 wined3d: Fix '\n' typo. 2006-10-06 17:29:22 +02:00
..
Makefile.in wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
arb_program_shader.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
baseshader.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
basetexture.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
cubetexture.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
device.c wined3d: Pitch alignment for the pow2Size. 2006-10-06 12:53:25 +02:00
directx.c wined3d: Fix '\n' typo. 2006-10-06 17:29:22 +02:00
drawprim.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
glsl_shader.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
indexbuffer.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
palette.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
pixelshader.c wined3d: Explicitly enable the GL_ARB_draw_buffers extension in GLSL shaders. 2006-10-02 21:38:18 +02:00
query.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
resource.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
stateblock.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
surface.c wined3d: Disable GL_REGISTER_COMBINERS_NV (if supported) in IWineD3DSurfaceImpl_BltOverride. 2006-10-06 15:24:08 +02:00
surface_gdi.c wined3d: Add WINED3DUSAGE_OVERLAY. 2006-10-06 12:53:24 +02:00
swapchain.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
texture.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
utils.c Add missing '\n's to Wine traces. 2006-10-05 17:46:48 +02:00
vertexbuffer.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
vertexdeclaration.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
vertexshader.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
volume.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
volumetexture.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
wined3d.spec
wined3d_main.c wined3d: Win64 printf fixes. 2006-10-02 14:38:04 +02:00
wined3d_private.h wined3d: Define the surface alignment in the header. 2006-10-06 12:53:24 +02:00