Sweden-Number/dlls/d3d8
Zhiyi Zhang a8072e0841 wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:00 +01:00
..
tests d3d8/tests: Add test_window_style results for w1064v1809. 2020-03-06 17:51:55 +01:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h d3d8: Range-check GetPixelShaderConstant() indices to the d3d8 limit. 2020-03-06 17:53:04 +01:00
device.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create(). 2020-03-11 15:55:00 +01:00
directx.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_depth_stencil_match(). 2020-03-09 12:10:53 +01:00
shader.c
surface.c
swapchain.c
texture.c d3d8: Support texture dirty regions. 2019-12-10 22:15:05 +01:00
version.rc
vertexdeclaration.c
volume.c