Sweden-Number/dlls/ddraw
Michael Stefaniuc 1677711d6e ddraw/tests: Use ARRAY_SIZE() in the ddraw4 tests.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-02 12:07:54 +01:00
..
tests ddraw/tests: Use ARRAY_SIZE() in the ddraw4 tests. 2017-11-02 12:07:54 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Make ddraw_destroy_swapchain() static. 2017-03-17 15:54:08 +01:00
ddraw.spec ddraw: Implement GetSurfaceFromDC(). 2017-02-10 21:29:40 +01:00
ddraw_classes.idl
ddraw_private.h ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view(). 2017-03-30 09:01:57 +02:00
device.c wined3d: Add support for patch list primitive type. 2017-05-19 14:01:35 +02:00
executebuffer.c wined3d: Add support for patch list primitive type. 2017-05-19 14:01:35 +02:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c ddraw: Avoid destroying ddraw objects from DllMain(). 2017-03-01 10:29:18 +01:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c ddraw: Remove references to IWineD3DDevice that doesn't exist anymore. 2017-02-27 09:56:31 +01:00
surface.c ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt(). 2017-05-02 15:38:47 +02:00
utils.c ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view(). 2017-03-30 09:01:57 +02:00
version.rc
vertexbuffer.c ddraw: Keep a ddraw object reference in d3d7 vertex buffers. 2017-03-09 20:13:23 +01:00
viewport.c ddraw: Use the clip space matrix in TransformVertices. 2016-10-03 20:43:01 +02:00