Sweden-Number/dlls/wined3d
Stefan Dösinger a0b56d9c59 wined3d: Pass stream info and needed fixups to buffer_find_decl. 2013-09-12 17:48:11 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Pass position_transformed and gl_info to find_ps_compile_args. 2013-09-11 17:09:59 +02:00
ati_fragment_shader.c
buffer.c wined3d: Pass stream info and needed fixups to buffer_find_decl. 2013-09-12 17:48:11 +02:00
context.c wined3d: Replace surface_modify_location(surface, location, FALSE) calls with surface_invalidate_location(). 2013-09-10 11:09:51 +02:00
device.c wined3d: Allow the first render target to be set to NULL. 2013-09-12 10:59:18 +02:00
directx.c wined3d: Rename wined3d_fake_gl_ctx to wined3d_caps_gl_ctx. 2013-09-03 16:58:16 +02:00
drawprim.c wined3d: Get rid of surface_modify_location(). 2013-09-10 11:09:53 +02:00
gl_compat.c
glsl_shader.c wined3d: Pass position_transformed and gl_info to find_ps_compile_args. 2013-09-11 17:09:59 +02:00
nvidia_texture_shader.c wined3d: Get rid of some leftover comments referring to the GL lock. 2013-09-02 18:02:26 +02:00
palette.c
query.c
resource.c wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
sampler.c
shader.c wined3d: Pass position_transformed and gl_info to find_ps_compile_args. 2013-09-11 17:09:59 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_get_sysmem(). 2013-09-09 22:10:00 +02:00
stateblock.c wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure. 2013-08-27 11:50:53 +02:00
surface.c wined3d: Make primary_render_target_is_p8() work on a swapchain. 2013-09-12 10:59:11 +02:00
swapchain.c wined3d: Get rid of surface_modify_location(). 2013-09-10 11:09:53 +02:00
texture.c wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags. 2013-09-09 22:09:58 +02:00
utils.c wined3d: Check the format block size before creating textures. 2013-09-06 17:25:08 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty(). 2013-09-09 22:09:57 +02:00
wined3d.spec
wined3d_gl.h wined3d: Get rid of GL_EXT_paletted_texture support. 2013-08-28 11:17:09 +02:00
wined3d_main.c wined3d: Get rid of some leftover comments referring to the GL lock. 2013-09-02 18:02:26 +02:00
wined3d_private.h wined3d: Make primary_render_target_is_p8() work on a swapchain. 2013-09-12 10:59:11 +02:00