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Makefile.in
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arb_program_shader.c
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wined3d: Pass position_transformed and gl_info to find_ps_compile_args.
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2013-09-11 17:09:59 +02:00 |
ati_fragment_shader.c
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buffer.c
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wined3d: Pass stream info and needed fixups to buffer_find_decl.
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2013-09-12 17:48:11 +02:00 |
context.c
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wined3d: Replace surface_modify_location(surface, location, FALSE) calls with surface_invalidate_location().
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2013-09-10 11:09:51 +02:00 |
device.c
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wined3d: Allow the first render target to be set to NULL.
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2013-09-12 10:59:18 +02:00 |
directx.c
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wined3d: Rename wined3d_fake_gl_ctx to wined3d_caps_gl_ctx.
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2013-09-03 16:58:16 +02:00 |
drawprim.c
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wined3d: Get rid of surface_modify_location().
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2013-09-10 11:09:53 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Pass position_transformed and gl_info to find_ps_compile_args.
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2013-09-11 17:09:59 +02:00 |
nvidia_texture_shader.c
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wined3d: Get rid of some leftover comments referring to the GL lock.
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2013-09-02 18:02:26 +02:00 |
palette.c
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query.c
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resource.c
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wined3d: Enforce texturing capability format restrictions on resource creation.
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2013-09-06 17:25:08 +02:00 |
sampler.c
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shader.c
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wined3d: Pass position_transformed and gl_info to find_ps_compile_args.
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2013-09-11 17:09:59 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Only invalidate STATE_INDEXBUFFER for the current context in buffer_get_sysmem().
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2013-09-09 22:10:00 +02:00 |
stateblock.c
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wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure.
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2013-08-27 11:50:53 +02:00 |
surface.c
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wined3d: Make primary_render_target_is_p8() work on a swapchain.
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2013-09-12 10:59:11 +02:00 |
swapchain.c
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wined3d: Get rid of surface_modify_location().
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2013-09-10 11:09:53 +02:00 |
texture.c
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wined3d: Replace the "dirty" field in struct gl_texture with WINED3D_TEXTURE_ flags.
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2013-09-09 22:09:58 +02:00 |
utils.c
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wined3d: Check the format block size before creating textures.
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2013-09-06 17:25:08 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d: Get rid of the "dirty" flag to wined3d_texture_set_dirty().
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2013-09-09 22:09:57 +02:00 |
wined3d.spec
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wined3d_gl.h
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wined3d: Get rid of GL_EXT_paletted_texture support.
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2013-08-28 11:17:09 +02:00 |
wined3d_main.c
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wined3d: Get rid of some leftover comments referring to the GL lock.
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2013-09-02 18:02:26 +02:00 |
wined3d_private.h
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wined3d: Make primary_render_target_is_p8() work on a swapchain.
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2013-09-12 10:59:11 +02:00 |