Sweden-Number/dlls/ddraw
Józef Kucia 64014ae3ed wined3d: Add "layer_count" parameter to wined3d_texture_create().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-26 21:35:31 +09:00
..
tests ddraw: Return early in d3d_device7_DrawIndexedPrimitiveVB() with a 0 vertex or index count. 2016-04-25 18:48:17 +09:00
Makefile.in
clipper.c
ddraw.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Disable WINED3D_SRGB_READ_WRITE_CONTROL. 2016-02-13 13:22:56 +09:00
device.c ddraw: Return early in d3d_device7_DrawPrimitiveVB() with a 0 vertex count. 2016-04-26 14:47:55 +09:00
executebuffer.c
light.c
main.c dxgi: Implement dxgi_output_GetDesc(). 2015-11-25 13:21:47 +09:00
material.c
palette.c
surface.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
utils.c
version.rc
vertexbuffer.c
viewport.c