Sweden-Number/dlls/d3dx9_36
Henri Verbeet 1cb70eb07a d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation. 2013-08-21 12:13:56 +02:00
..
tests d3dx9: Avoid LPD3DXMATRIX. 2013-08-21 12:13:56 +02:00
Makefile.in
core.c
d3dx9_36.spec d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof. 2013-05-28 19:45:38 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests. 2013-05-23 20:51:23 +02:00
effect.c d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation. 2013-08-21 12:13:56 +02:00
font.c
line.c d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones. 2013-06-04 10:14:05 +02:00
math.c d3dx9: Apply rotationcenter only when a rotation is done. 2013-06-17 19:30:38 +02:00
mesh.c d3dx9_36: Simplify code + fix typo. 2013-06-07 12:26:15 +02:00
render.c
shader.c d3dx9: Improve ID3DXConstantTable::SetDefaults(). 2013-07-29 15:01:31 +02:00
skin.c d3dx9: Avoid LPD3DXMATRIX. 2013-08-21 12:13:56 +02:00
sprite.c d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones. 2013-06-04 10:14:05 +02:00
surface.c d3dx9_36: Display bpp in decimal in traces. 2013-07-22 17:16:03 +02:00
texture.c
util.c d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests. 2013-05-23 20:51:23 +02:00
version.rc
volume.c d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests. 2013-05-23 20:51:23 +02:00
xfile.c