Sweden-Number/dlls/wined3d
Józef Kucia b5b26c204f wined3d: Don't leak texture in wined3d_unordered_access_view_destroy_object().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-02 10:21:10 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Parse the shader version in shader_sm4_init(). 2017-02-21 08:44:10 +01:00
ati_fragment_shader.c
buffer.c wined3d: Introduce helper function to reserve memory for arrays. 2017-02-28 20:40:02 +01:00
context.c wined3d: Introduce helper function to reserve memory for arrays. 2017-02-28 20:40:02 +01:00
cs.c wined3d: Use the command stream state in wined3d_cs_exec_dispatch(). 2017-02-28 09:39:23 +01:00
device.c wined3d: Clear device state in wined3d_device_reset. 2017-02-28 20:40:02 +01:00
directx.c wined3d: Add ARB_shader_storage_buffer_object extension. 2017-03-02 10:20:43 +01:00
drawprim.c wined3d: Do not crash when attempting to issue draw call with no attachments. 2017-02-27 09:57:16 +01:00
gl_compat.c
glsl_shader.c wined3d: Add ARB_shader_storage_buffer_object extension. 2017-03-02 10:20:43 +01:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Add shader_reg_maps_add_tgsm() helper function. 2017-03-01 17:36:31 +01:00
shader_sm1.c
shader_sm4.c wined3d: Handle structured thread group shared memory declarations. 2017-03-01 17:36:29 +01:00
state.c
stateblock.c wined3d: Do not record the GL primitive type in stateblocks. 2017-02-27 09:57:37 +01:00
surface.c wined3d: Implement depth fills in the CPU blitter. 2017-02-24 09:36:39 +01:00
swapchain.c wined3d: Send swapchain context creation through the command stream. 2017-03-01 10:29:16 +01:00
texture.c wined3d: Get rid of some redundant "texture" accesses in texture_resource_sub_resource_map(). 2017-02-27 09:57:35 +01:00
utils.c wined3d: Introduce helper function to reserve memory for arrays. 2017-02-28 20:40:02 +01:00
version.rc
vertexdeclaration.c
view.c wined3d: Don't leak texture in wined3d_unordered_access_view_destroy_object(). 2017-03-02 10:21:10 +01:00
wined3d.spec
wined3d_gl.h wined3d: Add ARB_shader_storage_buffer_object extension. 2017-03-02 10:20:43 +01:00
wined3d_main.c wined3d: Introduce helper function to reserve memory for arrays. 2017-02-28 20:40:02 +01:00
wined3d_private.h wined3d: Handle structured thread group shared memory declarations. 2017-03-01 17:36:29 +01:00