Sweden-Number/dlls/d3d11
Józef Kucia 04de570cd0 d3d11/tests: Modify existing test to cover case-insensitive input elements matching.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-22 23:05:21 +09:00
..
tests d3d11/tests: Modify existing test to cover case-insensitive input elements matching. 2016-08-22 23:05:21 +09:00
Makefile.in d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
async.c d3d11: Implement d3d10_query_GetData(). 2016-07-07 21:23:25 +09:00
buffer.c d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and structured buffers. 2016-07-21 23:36:02 +09:00
d3d11.spec d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
d3d11_main.c d3d11: Fix return values returned by D3D11CreateDevice functions. 2016-04-05 21:37:38 +09:00
d3d11_private.h d3d11: Add support for feature level 9 shaders. 2016-08-12 12:31:16 +09:00
device.c d3d11: Support D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS in ID3D11Device CheckFeatureSupport. 2016-08-19 20:32:10 +09:00
inputlayout.c d3d11: Compare semantic names ignoring case. 2016-08-22 23:05:21 +09:00
shader.c d3d11: Remove redundant 'break' statement. 2016-08-17 11:52:54 +09:00
state.c d3d11: Add support for FrontCounterClockwise. 2016-07-28 21:38:05 +09:00
texture.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
utils.c wined3d: Add few missing formats. 2016-08-12 12:31:09 +09:00
version.rc d3d11: Add version.rc file. 2013-12-02 11:08:53 +01:00
view.c d3d11: Allow creating SRVs for structured buffers with NULL description. 2016-07-21 23:36:03 +09:00