Sweden-Number/dlls/wined3d
Henri Verbeet 95e42a8d19 wined3d: Handle WINED3D_POOL_SYSTEM_MEM resources in ffp_blitter_use_cpu_clear().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-17 22:12:09 +02:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
buffer.c wined3d: Introduce wined3d fence objects. 2017-07-10 20:51:10 +02:00
context.c wined3d: Introduce wined3d fence objects. 2017-07-10 20:51:10 +02:00
cs.c wined3d: Use WINED3D_CS_QUEUE_MAP for WINED3D_CS_OP_UPDATE_SUB_RESOURCE. 2017-06-07 22:55:07 +02:00
device.c wined3d: Create CPU blitter also for GDI render. 2017-06-19 09:48:22 +02:00
directx.c wined3d: Also check for "Mesa" in GL_VERSION in wined3d_guess_gl_vendor(). 2017-06-12 18:30:12 +02:00
drawprim.c wined3d: Introduce wined3d fence objects. 2017-07-10 20:51:10 +02:00
gl_compat.c
glsl_shader.c wined3d: Implement SM5 swapc instruction. 2017-07-13 11:42:03 +02:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Return hr result in wined3d_event_query_create. 2017-07-13 11:42:01 +02:00
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c wined3d: Validate parameter lengths in shader_sm4_read_param() (AFL). 2017-05-31 20:51:45 +02:00
state.c
stateblock.c
surface.c wined3d: Handle WINED3D_POOL_SYSTEM_MEM resources in ffp_blitter_use_cpu_clear(). 2017-07-17 22:12:09 +02:00
swapchain.c
texture.c
utils.c wined3d: Fix the WINED3DFMT_D24_UNORM_S8_UINT entry in wined3d_format_convert_from_float(). 2017-07-14 10:52:06 +02:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h wined3d: Implement WINED3D_QUERY_TYPE_PIPELINE_STATISTICS. 2017-06-05 19:47:31 +02:00
wined3d_main.c wined3d: Add a trailing newline to an ERR() message. 2017-06-05 19:47:08 +02:00
wined3d_private.h wined3d: Introduce wined3d fence objects. 2017-07-10 20:51:10 +02:00