Sweden-Number/dlls/ddraw
Józef Kucia 4701425f3c wined3d: Add buffer usage to wined3d_swapchain_desc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-25 16:27:10 +01:00
..
tests ddraw/tests: Make test_depth_readback work on Nvidia GPUs on Windows. 2018-01-23 20:16:29 +01:00
Makefile.in
clipper.c
ddraw.c wined3d: Add buffer usage to wined3d_swapchain_desc. 2018-01-25 16:27:10 +01:00
ddraw.spec ddraw: Implement GetSurfaceFromDC(). 2017-02-10 21:29:40 +01:00
ddraw_classes.idl
ddraw_private.h ddraw: Store all 32 user clip planes. 2017-12-05 20:30:06 +01:00
device.c ddraw: Fix typos in comments. 2018-01-08 19:26:44 +01:00
executebuffer.c wined3d: Add support for patch list primitive type. 2017-05-19 14:01:35 +02:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c ddraw: Avoid destroying ddraw objects from DllMain(). 2017-03-01 10:29:18 +01:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c ddraw: Remove references to IWineD3DDevice that doesn't exist anymore. 2017-02-27 09:56:31 +01:00
surface.c ddraw: Set depth test state while resetting device. 2017-12-07 19:14:31 +01:00
utils.c ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view(). 2017-03-30 09:01:57 +02:00
version.rc
vertexbuffer.c ddraw: Fix typos in comments. 2018-01-08 19:26:44 +01:00
viewport.c ddraw: Use the clip space matrix in TransformVertices. 2016-10-03 20:43:01 +02:00