.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
ati_fragment_shader.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
baseshader.c
|
…
|
|
basetexture.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
buffer.c
|
wined3d: Fix VBO buffer usage.
|
2009-12-16 13:04:19 +01:00 |
clipper.c
|
…
|
|
context.c
|
wined3d: Mark the draw buffer as dirty in context_create().
|
2009-12-16 12:22:29 +01:00 |
cubetexture.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
device.c
|
wined3d: Add some error handling to create_primary_opengl_context().
|
2009-12-18 11:38:49 +01:00 |
directx.c
|
wined3d: Support more formats for display mode enumeration.
|
2009-12-10 11:54:55 +01:00 |
drawprim.c
|
…
|
|
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
nvidia_texture_shader.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
palette.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
pixelshader.c
|
wined3d: Remove unused GetDevice() implementations.
|
2009-12-09 13:51:04 +01:00 |
query.c
|
wined3d: Change an ERR to a TRACE in IWineD3DEventQueryImpl_GetData().
|
2009-12-17 12:43:11 +01:00 |
resource.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
stateblock.c
|
wined3d: NULL vertex declarations are captured, but not applied.
|
2009-12-21 15:01:22 +01:00 |
surface.c
|
wined3d: Get rid of the "swapchain" parameter to surface_get_gl_buffer().
|
2009-12-16 12:22:18 +01:00 |
surface_base.c
|
wined3d: Fix a bug in BtlFast which was uncovered by the 32-bit dibsection support.
|
2009-12-17 12:53:19 +01:00 |
surface_gdi.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
swapchain.c
|
wined3d: Don't render single buffered swapchains to a FBO.
|
2009-12-16 12:42:40 +01:00 |
swapchain_base.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
swapchain_gdi.c
|
wined3d: Send window messages through the swapchain before sending them to the application.
|
2009-12-15 11:43:41 +01:00 |
texture.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
utils.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
vertexshader.c
|
wined3d: Remove unused GetDevice() implementations.
|
2009-12-09 13:51:04 +01:00 |
view.c
|
…
|
|
volume.c
|
wined3d: Change an ERR to a WARN in IWineD3DVolumeImpl_UnlockBox().
|
2009-12-17 12:43:16 +01:00 |
volumetexture.c
|
wined3d: Rename "wineD3DDevice" to "device".
|
2009-12-10 11:54:47 +01:00 |
wined3d.spec
|
…
|
|
wined3d_gl.h
|
…
|
|
wined3d_main.c
|
wined3d: Send window messages through the swapchain before sending them to the application.
|
2009-12-15 11:43:41 +01:00 |
wined3d_private.h
|
wined3d: Get rid of the "swapchain" parameter to surface_get_gl_buffer().
|
2009-12-16 12:22:18 +01:00 |