Sweden-Number/dlls/ddraw
Nikolay Sivov 8cd2d5df20 ddraw/tests: Use proper type for return values (PVS-Studio).
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-14 12:46:40 +09:00
..
tests ddraw/tests: Use proper type for return values (PVS-Studio). 2015-10-14 12:46:40 +09:00
Makefile.in
clipper.c
ddraw.c d3d8: Make use of wined3d_texture_map in d3d8_surface_LockRect. 2015-10-12 23:34:56 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
device.c ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't exist before d3d7. 2015-05-01 15:44:40 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c wined3d: Set palettes on the swapchain. 2014-06-30 22:04:53 +02:00
surface.c wined3d: Pass a wined3d_box to wined3d_surface_map.. 2015-10-07 21:28:51 +09:00
utils.c ddraw: Remove support for V16U16. 2015-03-11 22:09:29 +09:00
version.rc
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00