Sweden-Number/dlls/wined3d
Henri Verbeet 227efbbf65 wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
basetexture.c
buffer.c
clipper.c
context.c wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
cubetexture.c
device.c wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
directx.c
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
surface_base.c wined3d: Store an IWineD3DClipperImpl pointer in IWineD3DSurfaceImpl. 2011-01-18 12:32:10 +01:00
surface_gdi.c wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
swapchain.c wined3d: Move swapchain context retrieval to swapchain.c. 2011-01-20 12:18:58 +01:00
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Pass an IWineD3DVolumeImpl pointer to volume_bind_and_dirtify(). 2011-01-19 12:22:34 +01:00
volumetexture.c wined3d: Pass an IWineD3DVolumeImpl pointer to volume_add_dirty_box(). 2011-01-19 12:22:31 +01:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00