Sweden-Number/dlls/dsound
Francois Gouget 910b695822 Keep track of how much has been played and get rid of last_pos. This
fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
..
tests Keep track of how much has been played and get rid of last_pos. This 2004-07-16 23:42:32 +00:00
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in Separated DirectSoundCreate8 into two functions and added a 2004-07-04 00:13:44 +00:00
buffer.c Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
capture.c Fixed some issues found by winapi_check. 2004-05-17 21:08:31 +00:00
dsound.c Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
dsound.spec Separated DirectSoundCreate8 into two functions and added a 2004-07-04 00:13:44 +00:00
dsound_main.c Create DirectSound or DirectSound8 depending on riid. 2004-07-06 19:25:59 +00:00
dsound_private.h Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
mixer.c Reduce the use of the dsound global variable by passing address to 2004-01-12 21:02:22 +00:00
primary.c Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
propset.c Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
regsvr.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
sound3d.c Remove DirectSound reference counts by buffers and add Destroy 2004-07-13 23:35:09 +00:00
version.rc Updated the version info of all DirectX dlls to the version numbers of 2004-05-14 21:37:32 +00:00