Sweden-Number/dlls/d3d11
Michael Müller d64e9bb59d d3d11: Correctly print unhandled bind flags in wined3d_usage_from_d3d11.
Signed-off-by: Michael Müller <michael@fds-team.de>
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-24 22:24:17 +09:00
..
tests d3d11: Add tests for WINED3DFMT_BC6H_UF16/SF16 formats. 2016-08-24 22:23:18 +09:00
Makefile.in d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
async.c d3d11: Implement d3d10_query_GetData(). 2016-07-07 21:23:25 +09:00
buffer.c d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and structured buffers. 2016-07-21 23:36:02 +09:00
d3d11.spec d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
d3d11_main.c d3d11: Fix return values returned by D3D11CreateDevice functions. 2016-04-05 21:37:38 +09:00
d3d11_private.h d3d11: Add support for feature level 9 shaders. 2016-08-12 12:31:16 +09:00
device.c d3d11: Support D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS in ID3D11Device CheckFeatureSupport. 2016-08-19 20:32:10 +09:00
inputlayout.c d3d11: Compare semantic names ignoring case. 2016-08-22 23:05:21 +09:00
shader.c d3d11: Remove redundant 'break' statement. 2016-08-17 11:52:54 +09:00
state.c d3d11: Add support for FrontCounterClockwise. 2016-07-28 21:38:05 +09:00
texture.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
utils.c d3d11: Correctly print unhandled bind flags in wined3d_usage_from_d3d11. 2016-08-24 22:24:17 +09:00
version.rc
view.c d3d11: Fix calculation of array size for 1D textures. 2016-08-24 22:24:13 +09:00