Sweden-Number/dlls/wined3d
Matteo Bruni fb38bad0c4 wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation. 2011-12-28 18:55:18 +01:00
..
Makefile.in ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
arb_program_shader.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
ati_fragment_shader.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
buffer.c wined3d: Make the buffer parameter to buffer_sanitize_flags() const. 2011-11-02 12:27:55 +01:00
context.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
device.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
directx.c wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
drawprim.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
gl_compat.c dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
glsl_shader.c wined3d: Don't declare more varyings than required by the shader model. 2011-12-06 15:50:58 +01:00
nvidia_texture_shader.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
palette.c wined3d: Get rid of the IWineD3DDevice typedefs. 2011-05-17 10:06:23 +02:00
query.c wined3d: Make the device parameter to wined3d_event_query_issue() const. 2011-10-31 16:46:20 +01:00
resource.c wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory(). 2011-08-29 12:08:20 +02:00
shader.c wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling. 2011-12-28 18:55:15 +01:00
shader_sm1.c
shader_sm4.c wined3d: Recognize the SM4 xor opcode. 2011-11-22 10:52:33 +01:00
state.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
stateblock.c wined3d: Get rid of the WINED3DFOGMODE typedef. 2011-12-22 10:08:52 +01:00
surface.c wined3d: Handle client storage in surface_remove_pbo(). 2011-12-21 10:14:44 +01:00
swapchain.c wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
texture.c wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
utils.c wined3d: Improve projection TEXTURETRANSFORMFLAGS handling in the ARB fragment ffp implementation. 2011-12-28 18:55:18 +01:00
version.rc
vertexdeclaration.c wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
view.c wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
volume.c wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
wined3d.spec ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
wined3d_gl.h wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps(). 2011-11-24 17:10:03 +01:00
wined3d_main.c wined3d: Delete the static critical sections when unloading the dll. 2011-11-17 11:38:08 +01:00
wined3d_private.h wined3d: Get rid of the WINED3DCMPFUNC typedef. 2011-12-21 10:14:54 +01:00