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Makefile.in
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wined3d: Merge drawprim.c into context.c.
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2018-02-26 16:40:22 +01:00 |
arb_program_shader.c
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wined3d: Explicitly calculate the sub-resource level in arbfp_blitter_blit().
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2018-02-26 11:40:33 +01:00 |
ati_fragment_shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
buffer.c
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wined3d: Introduce separate read and write resource map flags.
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2018-02-19 13:43:52 +01:00 |
context.c
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wined3d: Fix draw calls when first render target is NULL.
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2018-03-02 10:52:04 +01:00 |
cs.c
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wined3d: Limit number of supported render targets to 8.
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2018-02-26 16:40:23 +01:00 |
device.c
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wined3d: Remove redundant if statement from device_init_swapchain_state().
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2018-03-02 10:51:56 +01:00 |
directx.c
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wined3d: Implement draw calls with no attachments.
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2018-03-02 10:51:59 +01:00 |
gl_compat.c
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…
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glsl_shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
nvidia_texture_shader.c
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…
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palette.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
query.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
resource.c
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wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
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2018-02-19 13:43:52 +01:00 |
sampler.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader_sm1.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
shader_sm4.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
state.c
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wined3d: Factor out get_viewport() function.
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2018-03-02 10:52:01 +01:00 |
stateblock.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
surface.c
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wined3d: Explicitly pass the sub-resource level to surface_is_full_rect().
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2018-03-02 10:54:20 +01:00 |
swapchain.c
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dxgi: Translate swap effects in dxgi_factory_CreateSwapChainForHwnd().
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2018-02-15 08:02:14 +01:00 |
texture.c
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wined3d: Explicitly calculate the sub-resource level in wined3d_texture_allocate_gl_mutable_storage().
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2018-03-02 10:54:20 +01:00 |
utils.c
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wined3d: Terminate long debug strings with ellipsis.
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2018-02-27 18:21:01 +01:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
view.c
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wined3d: Use the global memory allocation helpers.
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2018-02-14 09:06:58 +01:00 |
wined3d.spec
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wined3d: Get rid of legacy mipmap autogeneration support.
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2018-02-14 20:37:55 +01:00 |
wined3d_gl.h
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wined3d: Add ARB_framebuffer_no_attachments extension.
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2018-02-28 19:39:29 +01:00 |
wined3d_main.c
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wined3d: Use multisample textures by default.
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2018-02-23 19:24:02 +01:00 |
wined3d_private.h
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wined3d: Implement draw calls with no attachments.
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2018-03-02 10:51:59 +01:00 |