Sweden-Number/dlls/d3dx9_36
Józef Kucia 84935d4312 d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00
..
tests d3dx9/tests: Only release a texture when it was created. 2012-10-23 12:07:39 +02:00
Makefile.in
core.c
d3dx9_36.spec d3dx9_36: Implement D3DXSHMultiply4. 2012-10-03 13:10:45 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00
effect.c d3dx9: Move transpose matrix into get_matrix(). 2012-09-14 11:52:02 +02:00
font.c
line.c
math.c d3dx9: Fix calculation when in and out overlap in D3DXSHRotateZ(). 2012-10-18 19:34:12 +02:00
mesh.c d3dx9: Simplify D3DXComputeBoundingSphere. 2012-09-25 11:32:15 +02:00
render.c d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
shader.c d3dx9: Improve RegisterCount calculation for D3DXRS_INT4/BOOL. 2012-09-26 14:40:51 +02:00
skin.c
sprite.c
surface.c d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00
texture.c d3dx9: Remove PixelFormatDesc typedef. 2012-09-03 15:51:57 +02:00
util.c d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00
version.rc
volume.c d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00