Sweden-Number/dlls/d3dx9_36/tests
Alistair Leslie-Hughes 418a7c6c73 d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
..
Makefile.in makefiles: Get rid of the MAKE_TEST_RULES variable. 2014-01-02 12:13:16 +01:00
asm.c d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
bmp1x1.bmp
core.c Assorted spelling and typos fixes. 2015-08-31 20:18:46 +09:00
effect.c d3dx9_36/tests: Initialize some test values. 2014-04-01 20:58:01 +02:00
line.c d3dx9_36/tests: Use a window with a non-zero size. 2014-01-16 21:04:19 +01:00
math.c Assorted spelling/grammar fixes. 2014-04-30 18:34:20 +02:00
mesh.c d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory. 2015-11-03 21:49:21 +09:00
res.vsh
resources.h
rsrc.rc
shader.c d3dx9/tests: Release the device when skipping some tests. 2014-05-01 20:36:31 +02:00
surface.c d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes. 2015-08-25 16:57:55 +09:00
texture.c wined3d: Move volume DXTn handling to apply_format_fixups. 2015-04-27 15:07:42 +09:00
volume.c d3dx9/tests: Don't fail a test if volume textures are not supported. 2014-05-01 20:36:34 +02:00
xfile.c d3dx9_36/tests: Use proper printf format (PVS-Studio). 2015-10-28 22:31:31 +09:00