Sweden-Number/dlls/d3dx9_36
Matteo Bruni b3c5d2ccda d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
..
tests d3dx9_36/tests: Initialize some test values. 2014-04-01 20:58:01 +02:00
Makefile.in
core.c
d3dx9_36.spec
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
effect.c d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
font.c
line.c
math.c d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions. 2014-02-17 20:16:24 +01:00
mesh.c d3dx9: Use a 1x1x1 unit box in D3DXCreateBox(). 2014-03-07 11:34:00 +01:00
render.c
shader.c d3dx9: Always use type->Rows as D3DXPC_MATRIX_ROWS parameters size. 2014-03-03 17:53:37 +01:00
skin.c
sprite.c
surface.c d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
texture.c d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
util.c d3dx9: Kill a noisy TRACE. 2014-02-25 14:17:51 -06:00
version.rc
volume.c d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory. 2014-02-17 20:16:23 +01:00
xfile.c