.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
ati_fragment_shader.c
|
…
|
|
basetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
buffer.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
clipper.c
|
wined3d: Clippers don't need parents.
|
2010-09-01 14:00:56 +02:00 |
context.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
cubetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
device.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
directx.c
|
wined3d: Avoid a forward declaration.
|
2010-09-02 11:51:12 +02:00 |
drawprim.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Check the GLSL info log for all shaders.
|
2010-08-25 11:57:24 +02:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
query.c
|
wined3d: Queries don't need parents.
|
2010-09-01 12:40:08 +02:00 |
resource.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
shader.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
stateblock.c
|
…
|
|
surface.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
surface_base.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
surface_gdi.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
swapchain.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
swapchain_base.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
swapchain_gdi.c
|
wined3d: Also store the subresource container type.
|
2010-08-17 11:55:32 +02:00 |
texture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
utils.c
|
wined3d: Rename wined3d_format_desc to wined3d_format.
|
2010-08-31 14:23:47 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
view.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
volume.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
volumetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
wined3d.spec
|
wined3d: Clippers don't need parents.
|
2010-09-01 14:00:56 +02:00 |
wined3d_gl.h
|
wined3d: Add support for ARB_texture_compression_rgtc.
|
2010-07-30 11:36:03 +02:00 |
wined3d_main.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
wined3d_private.h
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |