Sweden-Number/dlls/wined3d
Józef Kucia 7d5be69365 wined3d: Recognize SM5 imm_atomic_alloc opcode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 22:52:59 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Recognize SM5 imm_atomic_alloc opcode. 2016-06-17 22:52:59 +09:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Create texture views for shader resource views. 2016-06-07 22:06:24 +09:00
cs.c
device.c wined3d: Avoid calling wined3d_rendertarget_view_create() with WINED3DFMT_UNKNOWN. 2016-06-17 22:52:44 +09:00
directx.c wined3d: Correct memory size for Geforce 9600 GT. 2016-06-16 01:21:47 +09:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Recognize SM5 imm_atomic_alloc opcode. 2016-06-17 22:52:59 +09:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Recognize SM5 imm_atomic_alloc opcode. 2016-06-17 22:52:59 +09:00
shader_sm1.c
shader_sm4.c wined3d: Recognize SM5 imm_atomic_alloc opcode. 2016-06-17 22:52:59 +09:00
state.c
stateblock.c
surface.c
swapchain.c
texture.c
utils.c wined3d: Create texture views for shader resource views. 2016-06-07 22:06:24 +09:00
version.rc
vertexdeclaration.c
view.c wined3d: Forbid creating typeless render target views. 2016-06-17 00:09:22 +09:00
volume.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Recognize SM5 imm_atomic_alloc opcode. 2016-06-17 22:52:59 +09:00