Sweden-Number/dlls/wined3d
Maarten Lankhorst 89840c0517 wined3d: Report D3D caps properly for ATI cards. 2007-02-05 14:01:43 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Use ARB_VERTEX_PROGRAM instead of GL_VERTEX_PROGRAM_ARB with GL_SUPPORT. 2007-01-23 11:26:58 +01:00
baseshader.c wined3d: Use %s in trace. 2007-01-19 12:28:58 +01:00
basetexture.c
cubetexture.c
device.c wined3d: Use SetupFullscreenWindow() to make the window fullscreen. 2007-01-19 12:29:05 +01:00
directx.c wined3d: Report D3D caps properly for ATI cards. 2007-02-05 14:01:43 +01:00
drawprim.c wined3d: Implement per stream offsets. 2007-01-17 11:24:04 +01:00
glsl_shader.c wined3d: gl_FragDepth is a float, so fixup the write mask. 2007-01-19 12:29:11 +01:00
indexbuffer.c
palette.c
pixelshader.c wined3d: The sincos instruction is valid for ps/vs 2.1 as well. 2007-01-19 12:29:17 +01:00
query.c wined3d: Do not block waiting for occlusion query result in GetData. 2007-01-12 11:24:20 +01:00
resource.c
state.c Assorted spelling fixes. 2007-01-18 12:56:52 +01:00
stateblock.c wined3d: Store the scissor rect in the stateblock. 2007-01-10 22:01:20 +01:00
surface.c wined3d: Do not free regularily locked surfaces. 2007-01-15 12:43:29 +01:00
surface_gdi.c
swapchain.c wined3d: Count the framerate per swapchain, not globally. 2007-01-10 22:00:47 +01:00
texture.c
utils.c d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
vertexbuffer.c wined3d: Better tracking of vertex buffer assignments. 2007-01-15 12:43:40 +01:00
vertexdeclaration.c
vertexshader.c wined3d: The sincos instruction is valid for ps/vs 2.1 as well. 2007-01-19 12:29:17 +01:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: Remove the d3d9types.h include from wined3d_private.h. 2007-01-23 11:27:05 +01:00
wined3d_private_types.h