Sweden-Number/dlls/ddraw
Henri Verbeet 996cfb841e ddraw: Use wined3d_bit_scan() in compute_sphere_visibility().
Rémi Bernon reports an unspecified issue with gcc 11 related to
compute_sphere_visibility() expecting 12 input planes, but
d3d_device3_ComputeSphereVisibility() only providing 6. The actual number of
planes required depends on the "enabled_planes" mask. This patch should make
the code better reflect that, but I do not have a gcc 11 setup to verify it
resolves the issue there.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-10 18:55:55 +01:00
..
tests wined3d: Test if an offset is needed to get the correct filling convention. 2021-11-04 22:36:28 +01:00
Makefile.in
clipper.c
ddraw.c
ddraw.spec
ddraw_classes.idl
ddraw_private.h
device.c ddraw: Use wined3d_bit_scan() in compute_sphere_visibility(). 2021-11-10 18:55:55 +01:00
executebuffer.c
light.c
main.c
material.c
palette.c
surface.c
utils.c
version.rc
vertexbuffer.c ddraw: Don't grab wined3d lock for wined3d_resource_unmap(). 2021-10-19 22:51:19 +02:00
viewport.c