ddraw: Don't grab wined3d lock for wined3d_resource_unmap().

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jan Sikorski 2021-10-15 14:26:20 +02:00 committed by Alexandre Julliard
parent 713d6558db
commit 48bc9ba47a
1 changed files with 0 additions and 4 deletions

View File

@ -214,11 +214,7 @@ static HRESULT WINAPI d3d_vertex_buffer7_Unlock(IDirect3DVertexBuffer7 *iface)
struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer7(iface);
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0);
wined3d_mutex_unlock();
return D3D_OK;
}