Sweden-Number/dlls/d2d1
Connor McAdams fe4e6934a9 d2d1: Allow appending multiple Bézier control points to a figure at once.
Signed-off-by: Connor McAdams <conmanx360@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-20 21:32:15 +02:00
..
tests d2d1/tests: Introduce compare_uint(). 2020-03-30 23:10:07 +02:00
Makefile.in
bitmap.c d2d1: Support GUID_WICPixelFormat32bppPRGBA. 2020-03-12 21:18:18 +01:00
bitmap_render_target.c
brush.c d2d1: Introduce a function to convert D2D1.0 interpolation modes to D2D1.1. 2020-04-07 20:55:48 +02:00
d2d1.spec d2d1: Implement D2D1MakeSkewMatrix(). 2018-10-03 16:22:18 -05:00
d2d1_private.h d2d1: Introduce a function to convert D2D1.0 interpolation modes to D2D1.1. 2020-04-07 20:55:48 +02:00
dc_render_target.c
device.c d2d1: Introduce a function to convert D2D1.0 interpolation modes to D2D1.1. 2020-04-07 20:55:48 +02:00
effect.c
factory.c d2d1: Implement ellipse drawing. 2020-01-28 14:24:12 +01:00
geometry.c d2d1: Allow appending multiple Bézier control points to a figure at once. 2020-05-20 21:32:15 +02:00
hwnd_render_target.c
layer.c
mesh.c
state_block.c
stroke.c
version.rc
wic_render_target.c