Some Unity games ship with an encrypted Assembly-CSharp.dll, including
the resources directory, yet the engine still calls GetFileVersionInfoSizeW()
on those files. This may results in a page fault when trying to find the
version resource and takes the whole process down.
The change fixes crashes when launching Home Behind 2 and Crown Trick.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50075
Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit e51ae86937)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>