kernelbase: Fix GetFileVersionInfo*() crashes with malformed resources.
Some Unity games ship with an encrypted Assembly-CSharp.dll, including the resources directory, yet the engine still calls GetFileVersionInfoSizeW() on those files. This may results in a page fault when trying to find the version resource and takes the whole process down. The change fixes crashes when launching Home Behind 2 and Crown Trick. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50075 Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -240,7 +240,8 @@ done:
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* Copied from loader/pe_resource.c
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*/
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static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DIRECTORY *dir,
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WORD id, const void *root )
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WORD id, const void *root,
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DWORD root_size )
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{
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const IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
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int min, max, pos;
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@ -248,11 +249,19 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_by_id( const IMAGE_RESOURCE_DI
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entry = (const IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
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min = dir->NumberOfNamedEntries;
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max = min + dir->NumberOfIdEntries - 1;
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if (max >= (root_size - ((INT_PTR)dir - (INT_PTR)root) - sizeof(*dir)) / sizeof(*entry))
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return NULL;
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while (min <= max)
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{
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pos = (min + max) / 2;
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if (entry[pos].u.Id == id)
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return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + entry[pos].u2.s2.OffsetToDirectory);
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{
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DWORD offset = entry[pos].u2.s2.OffsetToDirectory;
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if (offset > root_size - sizeof(*dir)) return NULL;
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return (const IMAGE_RESOURCE_DIRECTORY *)((const char *)root + offset);
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}
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if (entry[pos].u.Id > id) max = pos - 1;
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else min = pos + 1;
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}
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@ -294,7 +303,8 @@ static inline int push_language( WORD *list, int pos, WORD lang )
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* find_entry_language
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*/
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static const IMAGE_RESOURCE_DIRECTORY *find_entry_language( const IMAGE_RESOURCE_DIRECTORY *dir,
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const void *root, DWORD flags )
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const void *root, DWORD root_size,
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DWORD flags )
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{
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const IMAGE_RESOURCE_DIRECTORY *ret;
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WORD list[9];
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@ -319,7 +329,7 @@ static const IMAGE_RESOURCE_DIRECTORY *find_entry_language( const IMAGE_RESOURCE
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pos = push_language( list, pos, MAKELANGID( LANG_ENGLISH, SUBLANG_DEFAULT ) );
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}
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for (i = 0; i < pos; i++) if ((ret = find_entry_by_id( dir, list[i], root ))) return ret;
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for (i = 0; i < pos; i++) if ((ret = find_entry_by_id( dir, list[i], root, root_size ))) return ret;
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return find_entry_default( dir, root );
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}
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@ -413,7 +423,7 @@ static BOOL find_pe_resource( HANDLE handle, DWORD *resLen, DWORD *resOff, DWORD
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PIMAGE_DATA_DIRECTORY resDataDir;
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PIMAGE_SECTION_HEADER sections;
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LPBYTE resSection;
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DWORD len, section_size, data_size;
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DWORD len, section_size, data_size, resDirSize;
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const void *resDir;
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const IMAGE_RESOURCE_DIRECTORY *resPtr;
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const IMAGE_RESOURCE_DATA_ENTRY *resData;
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@ -486,21 +496,22 @@ static BOOL find_pe_resource( HANDLE handle, DWORD *resLen, DWORD *resOff, DWORD
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/* Find resource */
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resDir = resSection + (resDataDir->VirtualAddress - sections[i].VirtualAddress);
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resDirSize = section_size - (resDataDir->VirtualAddress - sections[i].VirtualAddress);
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resPtr = resDir;
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resPtr = find_entry_by_id( resPtr, VS_FILE_INFO, resDir );
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resPtr = find_entry_by_id( resPtr, VS_FILE_INFO, resDir, resDirSize );
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if ( !resPtr )
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{
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TRACE("No typeid entry found\n" );
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goto done;
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}
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resPtr = find_entry_by_id( resPtr, VS_VERSION_INFO, resDir );
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resPtr = find_entry_by_id( resPtr, VS_VERSION_INFO, resDir, resDirSize );
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if ( !resPtr )
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{
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TRACE("No resid entry found\n" );
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goto done;
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}
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resPtr = find_entry_language( resPtr, resDir, flags );
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resPtr = find_entry_language( resPtr, resDir, resDirSize, flags );
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if ( !resPtr )
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{
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TRACE("No default language entry found\n" );
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