Sweden-Number/dlls/ddraw
Henri Verbeet 4e7b62a46d wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
..
tests ddraw/tests: Add a test for palettes on primary surfaces. 2013-12-13 12:36:11 +01:00
Makefile.in
clipper.c ddraw: Don't leak the window DC. 2012-02-08 17:20:22 -06:00
ddraw.c ddraw: Just set the palette caps in ddraw7_GetCaps(). 2013-12-13 12:36:11 +01:00
ddraw.spec
ddraw_classes.idl makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
ddraw_private.h ddraw: Unset the primary surface's palette when the palette is released. 2013-12-13 12:36:10 +01:00
device.c ddraw: Create textures for "standalone" surfaces. 2013-11-13 11:27:32 +01:00
executebuffer.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
light.c ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
main.c ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN. 2013-10-30 11:21:32 +01:00
material.c ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
palette.c wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
surface.c ddraw: Sysmem overlays are not allowed. 2013-12-12 19:21:37 +01:00
utils.c ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat(). 2013-06-07 11:58:29 +02:00
version.rc
vertexbuffer.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
viewport.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00