Sweden-Number/dlls/windows.gaming.input
Rémi Bernon 6ebdf1bab9 windows.gaming.input: Return correct error from DllGetActivationFactory.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-11 19:23:28 +01:00
..
tests
Makefile.in windows.gaming.input: Implement Controller(Added|Removed) event support. 2022-03-10 18:27:44 +01:00
classes.idl
controller.c windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass. 2022-03-10 18:27:44 +01:00
event_handlers.c windows.gaming.input: Implement Controller(Added|Removed) event support. 2022-03-10 18:27:44 +01:00
gamepad.c windows.gaming.input: Implement GetCurrentReading for the Gamepad runtimeclass. 2022-03-10 18:27:44 +01:00
main.c windows.gaming.input: Return correct error from DllGetActivationFactory. 2022-03-11 19:23:28 +01:00
manager.c windows.gaming.input: Implement Controller(Added|Removed) event support. 2022-03-10 18:27:44 +01:00
private.h windows.gaming.input: Implement Controller(Added|Removed) event support. 2022-03-10 18:27:44 +01:00
provider.c windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass. 2022-03-10 18:27:44 +01:00
provider.idl windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass. 2022-03-10 18:27:44 +01:00
vector.c windows.gaming.input: Implement IIterable<T> and IIterator<T> interfaces. 2022-03-09 20:54:16 +01:00
windows.gaming.input.spec