Sweden-Number/dlls/wined3d
Stefan Dösinger 8fe6bf0bad wined3d: Fix the unused arg marker. 2008-08-20 12:34:44 +02:00
..
Makefile.in wined3d: Use a swapchain for GDI surfaces. 2008-08-19 12:21:32 +02:00
arb_program_shader.c wined3d: Fix the unused arg marker. 2008-08-20 12:34:44 +02:00
ati_fragment_shader.c wined3d: Fix the unused arg marker. 2008-08-20 12:34:44 +02:00
baseshader.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
basetexture.c wined3d: Use the nofilter mipmap lookup for np2 textures. 2008-07-18 11:41:21 +02:00
clipper.c
context.c wined3d: Keep track of the last used device. 2008-08-20 12:33:25 +02:00
cubetexture.c wined3d: Use GL_ARB_texture_non_power_of_two emulation. 2008-07-18 11:41:09 +02:00
device.c wined3d: Start a framework for color conversion shaders in blits. 2008-08-20 12:25:26 +02:00
directx.c wined3d: Implement YUV emulation with GL_ARB_fragment_program. 2008-08-20 12:26:14 +02:00
drawprim.c wined3d: Apply FBO state in ActivateContext(). 2008-08-05 14:09:34 +02:00
glsl_shader.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
indexbuffer.c
nvidia_texture_shader.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
palette.c
pixelshader.c
query.c
resource.c
state.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
stateblock.c wined3d: Remove unneeded address-of operators from array names. 2008-07-14 11:50:22 +02:00
surface.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
surface_base.c wined3d: Track overlay surfaces in the overlayed surface. 2008-08-05 14:09:37 +02:00
surface_gdi.c wined3d: Use a swapchain for GDI surfaces. 2008-08-19 12:21:32 +02:00
swapchain.c wined3d: Add a swapchain method to set the dest override. 2008-08-19 12:25:20 +02:00
swapchain_base.c wined3d: Move some swapchain code into a base class. 2008-08-19 12:20:47 +02:00
swapchain_gdi.c wined3d: Add a swapchain method to set the dest override. 2008-08-19 12:25:20 +02:00
texture.c wined3d: Use GL_ARB_texture_non_power_of_two emulation. 2008-07-18 11:41:09 +02:00
utils.c wined3d: Fix the unused arg marker. 2008-08-20 12:34:44 +02:00
vertexbuffer.c
vertexdeclaration.c d3d: D3DDECLTYPE_UNUSED is not valid in vertex declarations. 2008-07-24 11:55:42 +02:00
vertexshader.c
volume.c
volumetexture.c wined3d: Use GL_ARB_texture_non_power_of_two emulation. 2008-07-18 11:41:09 +02:00
wined3d.spec
wined3d_main.c wined3d: Remove the DLL load init function. 2008-07-08 21:08:54 +02:00
wined3d_private.h wined3d: Fix the unused arg marker. 2008-08-20 12:34:44 +02:00
wined3d_private_types.h wined3d: Track depth stencil location per-surface. 2008-07-03 11:50:52 +02:00