..
tests
d3d9/tests: Add test for depth stencil initialization.
2018-06-20 16:02:36 +02:00
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
buffer.c
wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
2018-02-19 13:43:52 +01:00
d3d9.spec
…
d3d9_main.c
d3d9: Use the global memory allocation helpers.
2018-02-07 10:05:51 +01:00
d3d9_private.h
include: Add a generic available ARRAY_SIZE().
2018-07-04 10:39:15 +02:00
device.c
d3d9: Expand rectangles in debug strings.
2018-07-09 22:20:47 +02:00
directx.c
wined3d: Get rid of WINED3DCAPS typedef.
2018-06-15 09:11:29 +02:00
query.c
d3d9: Use the global memory allocation helpers.
2018-02-07 10:05:51 +01:00
shader.c
d3d9: Use the global memory allocation helpers.
2018-02-07 10:05:51 +01:00
stateblock.c
d3d9: Use the global memory allocation helpers.
2018-02-07 10:05:51 +01:00
surface.c
d3d9: Explicitly translate resource map flags.
2018-02-16 14:25:03 +01:00
swapchain.c
wined3d: Remove swap interval from swapchain description.
2018-03-22 18:14:55 +01:00
texture.c
d3d9: Create single-level textures if the format doesn't support AUTOGENMIPMAP.
2018-03-12 17:57:35 +01:00
version.rc
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vertexdeclaration.c
d3d9: Use the available ARRAY_SIZE() macro.
2018-02-21 12:40:45 +01:00
volume.c
d3d9: Explicitly translate resource map flags.
2018-02-16 14:25:03 +01:00