Sweden-Number/dlls/wined3d
Matteo Bruni 62a2ad3d0f wined3d: Skip blending test on some texture formats.
It doesn't make sense to test NULL and P8, while the luminance formats
right now aren't really tested anyway (and "incidentally" that also
workarounds a Nvidia drivers bug).
2011-11-14 15:25:24 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Get rid of the COMPARISON_TYPE typedef. 2011-11-09 11:34:32 +01:00
ati_fragment_shader.c wined3d: Mark some fall-throughs in switch statements. 2011-10-14 13:12:28 +02:00
buffer.c wined3d: Make the buffer parameter to buffer_sanitize_flags() const. 2011-11-02 12:27:55 +01:00
clipper.c wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
context.c wined3d: Simplify context_choose_pixel_format(). 2011-11-09 11:34:19 +01:00
device.c wined3d: Get rid of the WINED3DSAMPLER_TEXTURE_TYPE typedef. 2011-11-09 11:34:24 +01:00
directx.c wined3d: Simplify context_choose_pixel_format(). 2011-11-09 11:34:19 +01:00
drawprim.c wined3d: Make the device parameter to drawStridedSlow() const. 2011-08-24 11:58:15 +02:00
gl_compat.c dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00
glsl_shader.c wined3d: Introduce a "state" variable in shader_glsl_load_constants(). 2011-11-14 15:25:22 +01:00
nvidia_texture_shader.c wined3d: Store currently active texture in the wined3d context. 2011-08-25 11:31:55 +02:00
palette.c
query.c wined3d: Make the device parameter to wined3d_event_query_issue() const. 2011-10-31 16:46:20 +01:00
resource.c wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory(). 2011-08-29 12:08:20 +02:00
shader.c wined3d: Get rid of the WINED3DSHADER_PARAM_REGISTER_TYPE typedef. 2011-11-14 15:25:22 +01:00
shader_sm1.c
shader_sm4.c wined3d: Get rid of the WINED3DSHADER_PARAM_REGISTER_TYPE typedef. 2011-11-14 15:25:22 +01:00
state.c wined3d: Construct the non-rhw projection matrix directly in transform_projection(). 2011-11-02 12:27:50 +01:00
stateblock.c wined3d: Get rid of the SAVEDSTATES typedef. 2011-11-08 09:50:31 +01:00
surface.c wined3d: Get rid of RTL_DISABLE. 2011-11-09 11:34:11 +01:00
swapchain.c wined3d: x11_copy_to_screen() shouldn't be called on mapped surfaces. 2011-11-14 15:25:21 +01:00
texture.c wined3d: Remove d3d8/9 palette support. 2011-10-11 13:37:49 +02:00
utils.c wined3d: Skip blending test on some texture formats. 2011-11-14 15:25:24 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Fetch currently active texture unit from the wined3d_context. 2011-08-25 11:31:55 +02:00
wined3d.spec wined3d: Get rid of the wined3d_surface_bltfast() export. 2011-10-31 23:52:47 +01:00
wined3d_gl.h wined3d: Don't hide GL function pointer typedefs behind extension defines. 2011-07-29 12:09:26 +02:00
wined3d_main.c wined3d: Get rid of RTL_DISABLE. 2011-11-09 11:34:11 +01:00
wined3d_private.h wined3d: Get rid of the winetexturestates typedef. 2011-11-14 15:25:22 +01:00