wined3d: Get rid of the winetexturestates typedef.

This commit is contained in:
Henri Verbeet 2011-11-13 19:52:28 +01:00 committed by Alexandre Julliard
parent 66cb4a8ca9
commit 076edfe9d4
1 changed files with 3 additions and 2 deletions

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@ -1841,7 +1841,8 @@ void resource_unload(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
/* Tests show that the start address of resources is 32 byte aligned */
#define RESOURCE_ALIGNMENT 16
typedef enum winetexturestates {
enum wined3d_texture_state
{
WINED3DTEXSTA_ADDRESSU = 0,
WINED3DTEXSTA_ADDRESSV = 1,
WINED3DTEXSTA_ADDRESSW = 2,
@ -1854,7 +1855,7 @@ typedef enum winetexturestates {
WINED3DTEXSTA_SRGBTEXTURE = 9,
WINED3DTEXSTA_SHADOW = 10,
MAX_WINETEXTURESTATES = 11,
} winetexturestates;
};
enum WINED3DSRGB
{