wined3d: Get rid of the winetexturestates typedef.
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@ -1841,7 +1841,8 @@ void resource_unload(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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/* Tests show that the start address of resources is 32 byte aligned */
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#define RESOURCE_ALIGNMENT 16
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typedef enum winetexturestates {
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enum wined3d_texture_state
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{
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WINED3DTEXSTA_ADDRESSU = 0,
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WINED3DTEXSTA_ADDRESSV = 1,
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WINED3DTEXSTA_ADDRESSW = 2,
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@ -1854,7 +1855,7 @@ typedef enum winetexturestates {
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WINED3DTEXSTA_SRGBTEXTURE = 9,
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WINED3DTEXSTA_SHADOW = 10,
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MAX_WINETEXTURESTATES = 11,
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} winetexturestates;
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};
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enum WINED3DSRGB
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{
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