diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index d36c0176a3f..a331f4e58a7 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1841,7 +1841,8 @@ void resource_unload(struct wined3d_resource *resource) DECLSPEC_HIDDEN; /* Tests show that the start address of resources is 32 byte aligned */ #define RESOURCE_ALIGNMENT 16 -typedef enum winetexturestates { +enum wined3d_texture_state +{ WINED3DTEXSTA_ADDRESSU = 0, WINED3DTEXSTA_ADDRESSV = 1, WINED3DTEXSTA_ADDRESSW = 2, @@ -1854,7 +1855,7 @@ typedef enum winetexturestates { WINED3DTEXSTA_SRGBTEXTURE = 9, WINED3DTEXSTA_SHADOW = 10, MAX_WINETEXTURESTATES = 11, -} winetexturestates; +}; enum WINED3DSRGB {