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tests
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d3d10core: Try to create a software adapter when no regular adapters are found as well.
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2010-10-25 14:29:42 +02:00 |
Makefile.in
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wined3d: Remove COM from the vertex declaration.
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2011-02-03 13:15:17 +01:00 |
async.c
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d3d10core: Add a stub ID3D10Query implementation.
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2009-12-14 12:04:05 +01:00 |
buffer.c
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wined3d: Remove COM from the buffer implementation.
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2011-03-04 16:25:58 +01:00 |
d3d10core.spec
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dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer.
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2009-12-08 12:33:43 +01:00 |
d3d10core_main.c
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dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer.
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2009-12-08 12:33:43 +01:00 |
d3d10core_private.h
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wined3d: Remove COM from the buffer implementation.
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2011-03-04 16:25:58 +01:00 |
device.c
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wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects.
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2011-03-08 12:27:41 +01:00 |
inputlayout.c
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wined3d: Remove COM from the vertex declaration.
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2011-02-03 13:15:17 +01:00 |
shader.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
state.c
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d3d10core: Add a stub ID3D10BlendState implementation.
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2009-11-04 13:07:56 +01:00 |
texture.c
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wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
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2011-03-15 17:14:06 +01:00 |
utils.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
version.rc
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…
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view.c
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wined3d: Remove COM from the buffer implementation.
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2011-03-04 16:25:58 +01:00 |