Sweden-Number/dlls/wined3d
Paul Gofman 6963fd0bef wined3d: Use lower 8 bits only from _ALPHAREF state.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=38138
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:27:25 +01:00
..
Makefile.in
adapter_gl.c
arb_program_shader.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
ati_fragment_shader.c
buffer.c
context.c
cs.c
device.c wined3d: Set the correct matrix in wined3d_device_multiply_transform(). 2019-02-05 19:27:13 +01:00
directx.c
gl_compat.c
glsl_shader.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
nvidia_texture_shader.c
palette.c
query.c
resource.c wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags. 2019-01-31 18:13:18 +01:00
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
stateblock.c wined3d: Factor out init_default_texture_state(). 2019-01-31 00:12:31 +01:00
surface.c
swapchain.c
texture.c
utils.c wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags. 2019-01-31 18:13:18 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00