Sweden-Number/dlls/d3d9/tests
Henri Verbeet c889bab8e6 d3d9: Add a test for shader constant application through IDirect3DStateBlock9_Apply().
We already behave correctly here, the test just verifies it.
2008-12-18 13:16:38 +01:00
..
Makefile.in d3d9: Don't depend on the dxerr9 static library in the tests. 2008-07-08 17:51:46 +02:00
d3d9ex.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
device.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
query.c d3d9: Convert source files to utf-8. 2008-10-18 19:19:23 +02:00
shader.c wined3d: Refuse to create shaders with a NULL function. 2008-12-16 12:51:49 +01:00
stateblock.c d3d9: Add a test for shader constant application through IDirect3DStateBlock9_Apply(). 2008-12-18 13:16:38 +01:00
surface.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
texture.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
vertexdeclaration.c wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice. 2008-12-17 14:02:03 +01:00
visual.c d3d9/tests: Make some functions static. 2008-12-12 11:41:53 +01:00
volume.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00