d3d9/tests: Make some functions static.

This commit is contained in:
Francois Gouget 2008-12-12 10:21:06 +01:00 committed by Alexandre Julliard
parent 897af57deb
commit 287dee6e78
1 changed files with 2 additions and 2 deletions

View File

@ -5774,7 +5774,7 @@ static void pshader_version_varying_test(IDirect3DDevice9 *device) {
if(texture) IDirect3DTexture9_Release(texture);
}
void test_compare_instructions(IDirect3DDevice9 *device)
static void test_compare_instructions(IDirect3DDevice9 *device)
{
DWORD shader_sge_vec_code[] = {
0xfffe0101, /* vs_1_1 */
@ -5912,7 +5912,7 @@ void test_compare_instructions(IDirect3DDevice9 *device)
IDirect3DVertexShader9_Release(shader_slt_scalar);
}
void test_vshader_input(IDirect3DDevice9 *device)
static void test_vshader_input(IDirect3DDevice9 *device)
{
DWORD swapped_shader_code_3[] = {
0xfffe0300, /* vs_3_0 */