Sweden-Number/dlls/wined3d
Józef Kucia 910fc594d9 wined3d: Do not switch display mode when windowed is TRUE.
Fixes a regression introduced by commit
cad279449c.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-16 22:36:50 +09:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
buffer.c wined3d: Unify resource preloads. 2016-08-11 12:08:58 +09:00
context.c
cs.c wined3d: Synchronise WINED3D_CS_OP_UNLOAD_RESOURCE resource access. 2016-08-11 12:08:42 +09:00
device.c wined3d: Do not switch display mode when windowed is TRUE. 2016-08-16 22:36:50 +09:00
directx.c wined3d: Add Nvidia 1XXX range to detection list. 2016-08-15 22:43:01 +09:00
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c wined3d: Unify resource preloads. 2016-08-11 12:08:58 +09:00
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Do not enable blending for edge/line antialiasing. 2016-08-10 23:56:50 +09:00
stateblock.c
surface.c
swapchain.c
texture.c wined3d: Unify resource preloads. 2016-08-11 12:08:58 +09:00
utils.c wined3d: Add few missing formats. 2016-08-12 12:31:09 +09:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec wined3d: Unify resource preloads. 2016-08-11 12:08:58 +09:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Add Nvidia 1XXX range to detection list. 2016-08-15 22:43:01 +09:00