Sweden-Number/dlls/ddraw
Henri Verbeet 156572888e ddraw: Check for DDRAW_NO3D before checking for a video memory surface in d3d_device_create().
While slightly odd, this matches what the tests expect.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:06 +02:00
..
tests ddraw: Accept the d3d1 and d3d2 versions of D3DFINDDEVICERESULT in ddraw_find_device(). 2018-09-11 16:15:21 +02:00
Makefile.in
clipper.c
ddraw.c ddraw: Do not report IID_IDirect3DHALDevice in ddraw_find_device() with DDRAW_NO3D. 2018-09-25 12:29:02 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
device.c ddraw: Check for DDRAW_NO3D before checking for a video memory surface in d3d_device_create(). 2018-09-28 01:12:06 +02:00
executebuffer.c wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region. 2018-05-21 20:34:46 +02:00
light.c
main.c
material.c
palette.c ddraw: Take the flip interval into account in ddraw_surface7_Flip(). 2018-03-27 16:13:18 +02:00
surface.c ddraw: Only do asynchronous clears when the application asked for them. 2018-09-28 01:12:04 +02:00
utils.c
version.rc
vertexbuffer.c
viewport.c ddraw: Forbid setting viewport extents larger than the render target in SetViewport(). 2018-04-20 14:06:35 +02:00